Realflow Cinema 4d R15 Plugin Free Download
Originally posted on 14 July 2017. Scroll down for news of the commercial release.
RealFlow is primarily an out of the box fluid simulation piece of software. It is standalone and compatible with all major 3D platforms. So why am I mentioning it in an article about plugins! Well, RealFlow have provided a set of connectivity plugins which make going between CINEMA 4D and RealFlow a breeze for both PCs and Macs.
Next Limit has announced RealFlow Cinema 4D 2.0, the latest version of its fluid simulation software for Cinema 4D, adding support for granular, viscous and viscoelastic materials, and interacting fluids.
A cut-down version of RealFlow integrated directly into Cinema 4D
First released last year, RealFlow Cinema 4D is a new edition of RealFlow integrated directly into C4D.
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It features a cut-down version of the toolset from the standalone edition of the software, aimed more at motion graphics than heavy visual effects work, and costs $300 less.
New in version 2.0: more material types, support for interacting fluids and property maps
To that, the new release will add many of the key features introduced in versions 10.0 and 10.1 of the standalone edition, including the GPU-accelerated Dyverso multiphysics solver.
The update should make it possible to simulate a much greater range of materials, including granular solids, viscous and viscoelastic fluids (above), plus rigid and elastic bodies.
It also adds a few key older features from the standalone edition: notably, support for simulations in which two separate fluids interact – for example, simulation of oil and water.
Cinema 4D users will also now be able to use image maps representing properties like friction, stickiness and roughness to control the way scene objects interact with fluid particles.
New features unique to the Cinema 4D edition include the option to use C4D’s native falloff functions to control RealFlow daemons; and a “completely Alembic-based pipeline”.
Updated 25 July 2017: RealFlow Cinema 4D 2.0 is now shipping.
As well as those discussed above, new features include the option to use masks with emitter nodes, to prevent fluid particles from being emitted inside surrounding objects.
It is also possible to use more than one scene in a document to test different versions of a sim; and to remesh cached fluids without resimulationg them to speed up the process of fine-tuning the mesh surface.
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Pricing and availability
RealFlow Cinema 4D 2.0 is available for Cinema 4D R15+ on 64-bit Windows 7+ and Mac OS X 10.9+. A new node-locked licence costs $795.
Read a full list of new features in RealFlow Cinema 4D 2.0 on the product website
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Tags: Alembic, Cinema 4D, daemon, Dyversion, elastic body, falloff, fluid interaction, fluid simulation, fluid simulator, friction map, GPU-accelerated, granular material, immiscible fluids, multiphysics, new features, Next Limit, plugin, price, property map, RealFlow, RealFlow Cinema 4D, RealFlow Cinema 4D 2.0, RealFlow 10, RealFlow 10.0, RealFlow 10.1, release date, rigid body, viscoelastic fluid, viscous fluid